Gorilla Recap 8 This week we made a lot of art! We talk about some interesting developments in the world of generative NFTs, watch Alba launch, discuss the future of Tezos, as well as the dangers of AI. And we have a look at what I've been up to genart-wise!
Gorilla Recap 7 And again lots of new things happened in the generative art scene this week! In this installment of Gorilla Recaps: we have a look at Piter Pasma's Universal Rayhatcher, stay up to date with Raph's creative code news #99, observe the launch of Alba.art, and many other updates!
An Introduction to the Javascript Spread Operator In this post we have a look at the Javascript spread syntax, a powerful feature that was introduced with ES6 and which trivializes many tasks that deal with handling iterables.
An Algorithm for Particle Systems with Collisions In this post we will program a particle system in p5js from scratch. We'll mainly dicuss object oriented programming and delve into the necessary physics concepts to compute collisions, all while implementing a full particle simulation with P5JS.
Gorilla Recap 6 This week we released a new token on FxHash, programmed a particle system in collaboration with ChatGPT, and looked back onto 2 years of making generative art on FxHash. We also read some interesting articles about generative art!
Making Generative Blockchain Art on FxHash: A brief Retrospective This post is a brief retrospective in which I look back onto the past two years of making code based blockchain art. I tackle some lessons that I've learned, some of the emotional struggles that I've experienced and conclude with some tips to grapple with this fast paced environment.