The P5 Graphics Buffer In this post we'll have a look at the P5JS graphics buffer and how to effectively use it in your P5 sketching practice. We'll also create a variation of the 10 PRINT pattern that repeats seamlessly.
Getting Started with Mastodon Mastodon is where all the cool kids are right now. If you've been meaning to join the Twitter alternative and don't know where to start, then this post got you covered. We'll go over how to sign up to Mastodon and how everything on the platform works.
Making of Neo Supremus A write-up of my fxhash project 'Neo Supremus', a generative ode to Kazimir Malevich's Suprematist compositions. In this article, we'll have a look at some of Malevich's Suprematist compositions as well as some of the techniques that I used to recreate these compositions in a generative manner.
An Algorithm for Polygon Intersections In this post we'll work our way towards an algorithm that can compute convex polygon intersections. We'll also explore a method for intersections between axis-aligned rectangles, a function that can determine the intersection of two line segments, as well as a point in polygon test.
Making of Exotic Quarpets A detailed write-up about my most recent fxhash piece 'Exotic Quarpets' from initial inspiration, to specific implementation details all the way to last minute wrestling with a browser compatibility bug.
A Simple Solution for Shape Packing in 2D Shape packing is a popular type of sketch in gen-art, but is often trickier than it might seem when you try to pack anything more complicated than a simple circle. In this post we'll have a look what goes into collision detection as well as a strategy to pack any arbitrary shape in 2D.