A Strange Year It's been almost exactly a year since I last posted here. A lot has happened in the meantime — I moved to a new place, I'm no longer part of fxhash, I had some gnarly health issues, and I'm slowly getting back to working on the things that I actually love doing.
Gorilla Newsletter 101 Compute Shader Physarum Sims - Programming Software Rasterizers - New Fractal Formulas - Interactive A-Life Sims - The State of Devs 2025 - 5 years at Vercel - OAuth Explained - DOM Templating API - Diffusion Models for Video Game Graphics - AI Impact on Dev Productivity
Gorilla Newsletter 100 Evolving Genart with fxhash - Flow Lenia for Emergent Evolutionary Behaviour - WebGPU Particle Life Sims - One Million Chessboards - 280 Character Shaders - JavaScript turns 30 - JPEG Format History - New PNG Spec - Search Engine from Scratch - LangGraph for Agentic Workflows
Gorilla Newsletter 99 Open-form Genart x fxhash - One Million Chessboards - strudel Music live coding in the browser - Inigo Quilez & Freya Holmér on the Wookash Podcast - Reservoir Sampling - CSS Hell - Container Query Hack - Zip bombing malicious Traffic
Gorilla Newsletter 98 RampenSau v1.0 - Spectral.js 3 - Understanding Shader Functions - Livecoding Graphics in Lisp - Acerola on Perlin Noise - L-systems & Pattern Grammars - Federating a Microblog - Writing Useful Error Messages - Cookie Store API -
Gorilla Newsletter 97 Programming WebGL Gradients - Painting with Evolutionary Algorithms - Hydra JS Tutorial Series - Bilinear Interpolation of Quad Meshes - Jonas Lund's Network Maintenance - Shaders in SQL - WebKit's text-wrap: pretty - Over-engineering Anchor Links - h1 Default Styling Changes